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Star Wars Rebellion Refresher Package 2.0 13: What's New and What's Improved in the Board Game



The YT-1300p was configured to be primarily a passenger carrying ship. It had a small cargo capacity and there was three passenger compartment modules. Each module had three bunks, a small refresher, and storage for personal items. Two of the bunks could be reconfigured as bunk beds, while the third was restricted to a single bed due to the curvature of the hull. This allowed a maximum of five passengers per compartment. There was a small cargo hold in the front of the ship that was serviced by a freight loading room between the mandibles that allowed the YT-1300p to carry a maximum of 25 metric tons. It was equipped with two Class-6 escape pods in the port and starboard passenger tubes. Due to the escape pods, boarding was done by a retractable ladder in the passenger tube. The tubes also had a hatch that allowed them to be used as airlocks. It had three retractable landing legs.[3]


This is by no means to infringe on the work of the Reloaded Mod team. This package is just my work around for having standard rebellion and the reloaded mod installed side by side. This can easily be adapted to other TCs available in SWR downloads. Find 10 people to bug me about a particular one and I'll make it happen.




Star Wars Rebellion Refresher Package 2.0 13




Though Destiny 2 has rectified this issue, the series story is a long, winding tale set in a massive universe. Even within the game itself, a lot has happened: Whether you started playing on day one or plan to pick up the adventure for the first with Destiny 2, chances are you could use a refresher course on the world of Destiny if you are planning to jump back in. 2ff7e9595c


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